Tuesday, 16 March 2021

Game Analysis : Max Payne 2

 Max Payne 2

Max Payne 2 : The Fall of Max Payne is a third-individual shooter computer game created by Remedy Entertainment and distributed by Rockstar Games in October 2003. The game is the spin-off of Max Payne (2001) and the second portion in the Max Payne arrangement. Max Payne 2 proceeds with the account of the title character, a criminal investigator for the New York City Police Department (NYPD) and previous vigilante, as he is brought together with contract executioner Mona Sax and should work with her to determine a scheme brimming with death and double-crossing.

System Requirements

  • Operating System : Microsoft® Windows® 2000/XP
  • Processor: 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
  • Memory: 256MB RAM
  • Graphics: 32MB AGP graphics card with hardware transform & lighting support
  • DirectX Version: DirectX 9.0
  • Hard Drive: 1.5 GB hard drive space

Screenshots

Gameplay

At the point when previously played, the game offers one trouble level that is changed consequently if the game is excessively hard for the player. For instance, if the player's character bites the dust too often, the foes' man-made brainpower is made less successful, while more wellbeing as painkillers is made accessible. Subsequent to finishing the game once, other trouble levels are opened. Two exceptional game modes are likewise actuated: New York Minute and Dead Man Walking. In New York Minute, the player is given a score dependent on the time taken to finish each level. The Dead Man Walking mode places Max in one of five situations, in which he should get by for as far as might be feasible while fending off perpetually respawning foes.

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